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Entertainment Law
Rutgers University, Newark School of Law
Kettle, John R.

I.                BOOK NOTES
I.        Introduction
a.      The historic controls on the creation and distribution of entertainment products
1.      business as the gatekeepers of entertainment
2.      the internet’s threat of loss of creative and distribution control
b.      mass-produced technology and the increased availability of entertainment tools
c.      creation of copyright laws that protected publishers and entertainment producers
1.      English copyright law invented by book printers
2.      American copyright law shaped by entertainment industries
3.      the mandatory copyright assignment or conveyance to the entertainment business
d.      contracts that protected entertainment business interests
1.      exclusive services by talent
2.      control of accounting and royalties
II.     the entertainment industries’ initial use and present fear of technology
a.      the entertainment industries’ historic tension with new technologies
b.      analog v. digital, wave v. bits, new v. old technology
1.      from simple communication tools to entertainment delivery devices
2.      the movement from analog to digital technology
1.      analog technology
2.      digital technology
3.      new forms of entertainment content, storage and distribution
c.      the movement into digital entertainment products
1.      generally
2.      flawless copies and endless reproduction
d.      the audio home recording act and the digital millennium copyright act
e.      facing the problem of P2P file sharing
III.   development and commercialization of the computer-driven internet
a.      the evolution of the internet was dependent upon the development of the personal computer
1.      the first electronic computers
2.      personal computers
b.      the early development of the internet focused exclusively upon academic information exchange
c.      the world wide web
d.      commercialization of the internet
e.      entertainment’s emergence on the internet
1.      adult content and the first amendment
2.      additional protection of children
3.      internet access in libraries
f.        growing use of the internet by the entertainment audience
1.      internet and video games
2.      internet gambling
g.      the development and use of P2P file-sharing software
1.      Napster’s expanded distribution
2.      Napster litigation
IV. The legal challenges of unauth

nd legal problems with the internet
a.      Artists as their own producers and distributors
b.      Digital distribution of film and television
c.      The struggle for control of entertainment on the internet through business method patents
d.      Other intellectual property issues in the distribution of media over the internet
e.      Intellectual property issues commonly raised by the digital use of materials on the internet
VI. Conclusion: the entertainment industries’ challenge in the continued creation and control of digital works on the internet
a.      Increased enforcement of copyrights by the entertainment industries against individual internet users
1.      individual infringers
2.      vicarious and contributory infringers
b.      An escalating battle over privacy technology between the entertainment industries and their audience
1.      the industries’ efforts to find the infringers and the P2P response
2.      P2P web sites will shift offshore